//#define __FORCE_TRACE__
//#define __FORCE_DEBUG__
//#define __FORCE_INFO__
#define THIS_FILE "tyr_airdrop\fn_preInit.sqf"
#include <core_macros.h>

TRACE_1("Start",_this);
TMFPROFILERSTART;

GVAR(FLY_IN_HEIGHT) = 200;
GVAR(HeliHEmpty) = "Land_HelipadEmpty_F";
GVAR(MAP_SIZE) = getNumber(configFile/"CfgWorlds"/worldName/"mapSize");

GVAR(DROPVEHICLE_TYPE_WEST)="B_Heli_Transport_01_F";
GVAR(DROPVEHICLE_TYPE_EAST)="O_Heli_Light_02_unarmed_F";
GVAR(DROPVEHICLE_TYPE_GUER)="I_Heli_light_03_unarmed_base_F";

GVAR(PARACHUTE_TYPE_WEST)="B_Parachute_02_F";
GVAR(PARACHUTE_TYPE_EAST)="O_Parachute_02_F";
GVAR(PARACHUTE_TYPE_GUER)="I_Parachute_02_F";

GVAR(BOX_TYPE_WEST) = "B_supplyCrate_F";
GVAR(BOX_TYPE_EAST) = "O_supplyCrate_F";
GVAR(BOX_TYPE_GUER) = "I_supplyCrate_F";

GVAR(VEHICLE_LIST_WEST)=[
	"B_MRAP_01_F"
];
GVAR(VEHICLE_LIST_EAST)=[
	"O_MRAP_02_F"
];
GVAR(VEHICLE_LIST_GUER)=[
	"I_MRAP_03_F"
];

GVAR(STATIC_LIST_WEST)=[
	"B_HMG_01_high_F"
];
GVAR(STATIC_LIST_EAST)=[
	"O_HMG_01_high_F"
];
GVAR(STATIC_LIST_GUER)=[
	"I_HMG_01_high_F"
];

GVAR(AVAILABLE_VEHICLES)=0;
GVAR(MAX_DROP_DIST) = 300;
GVAR(WITH_VEHICLE) = false;
GVAR(WITH_AMMO) = false;
GVAR(WITH_STATIC) = false;
GVAR(WITH_SMOKESHELL) = false;

TRACE("End");
TMFPROFILERSTOP;
